A while ago I had an idea to make a 2D version of Elite that ran in a web browser through Macromedia Flash. Elite as you may know is the basis of Freeform, one of our most successful projects and one I always wished to create a sequel to (called Freeform Space).
Recent discussions with work colleagues about procedural generation led me to explain how David Braben had managed to store eight galaxies, each with hundreds of star systems in them, in only 32k of RAM on a Sinclair Spectrum. A few days later, at the weekend, all of this added up to me making a start on a new engine in Flash. I had recently converted my conversation engine to Actionscript from Lingo because I wanted to create an adventure game engine in Flash and I could use this in this project for such things as menus and missions.
So here is what I have so far. It's very basic stuff, is class driven in AS 2 and demos an idea for the control system:
http://www.spectresoftware.com/db/oae/public/fs.aspx
Wednesday, 6 June 2007
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